Cameron Cawley e70db38d60 Fix compatibility with Windows XP há 3 anos atrás
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direct3d 3b191580c3 Windows GDK Support (#5830) há 3 anos atrás
direct3d11 3b191580c3 Windows GDK Support (#5830) há 3 anos atrás
direct3d12 e70db38d60 Fix compatibility with Windows XP há 3 anos atrás
metal 6c536afdb7 Fix C89 declaration for macOS modules. há 3 anos atrás
opengl 09b6956dcc opengl: Support NV12 textures on GPUs with only 2 texture units há 3 anos atrás
opengles b299cb3d3c Added a utility function to calculate the next power of 2 for a value há 3 anos atrás
opengles2 5858c7dfce Fixed OpenGL ES Shaders for systems that don't understand precision keywords há 3 anos atrás
ps2 7d5ccae22d Fix memory leak when destroying texture há 3 anos atrás
psp 61abc4e5b6 PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070) há 4 anos atrás
software 3b191580c3 Windows GDK Support (#5830) há 3 anos atrás
vitagxm b2f07d94d2 Vita: create rendertarget color surface with same format as texture. Fixes #5844 há 3 anos atrás
SDL_d3dmath.c 4082821822 DirectX 12 Renderer (#5761) há 4 anos atrás
SDL_d3dmath.h 51c6488f97 Add support for SDL_render_d3d12.c to compile in C++ mode há 3 anos atrás
SDL_render.c a28f426acb render: Only update size/scale/viewport when moving to a new display, rather than all window movement. há 3 anos atrás
SDL_sysrender.h 2660449c6c Add dummy driver há 3 anos atrás
SDL_yuv_sw.c 120c76c84b Updated copyright for 2022 há 4 anos atrás
SDL_yuv_sw_c.h 120c76c84b Updated copyright for 2022 há 4 anos atrás