David Ludwig 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update 12 лет назад
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atomic 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update 12 лет назад
audio 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
core 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
cpuinfo 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 12 лет назад
events 08fa8da77c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 12 лет назад
file 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
filesystem 609b58e441 Fixed buffer overflow. 12 лет назад
haptic 965a0da901 Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 12 лет назад
input e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. 12 лет назад
joystick 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
libm 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) 13 лет назад
loadso f7049b93d5 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1) 13 лет назад
main 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
power f5fa492e26 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 12 лет назад
render 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
stdlib 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
test 11d38d696e Fixed bug 2015 - surface getting leak in SDLTest_ScreenShot function 12 лет назад
thread 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
timer 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
video 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
SDL.c ade13fd741 It's okay to quit things more than once. 12 лет назад
SDL_assert.c 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
SDL_assert_c.h 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 13 лет назад
SDL_error.c 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 13 лет назад
SDL_error_c.h 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 13 лет назад
SDL_hints.c f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 12 лет назад
SDL_log.c 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update 12 лет назад