compile_shaders.bat 1.3 KB

12345678
  1. glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Colors -o VULKAN_PixelShader_Colors.h VULKAN_PixelShader_Colors.hlsl
  2. glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Colors_PQ -o VULKAN_PixelShader_Colors_PQ.h VULKAN_PixelShader_Colors_PQ.hlsl
  3. glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Textures -o VULKAN_PixelShader_Textures.h VULKAN_PixelShader_Textures.hlsl
  4. glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Textures_PQ -o VULKAN_PixelShader_Textures_PQ.h VULKAN_PixelShader_Textures_PQ.hlsl
  5. glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Textures_Simple -o VULKAN_PixelShader_Textures_Simple.h VULKAN_PixelShader_Textures_Simple.hlsl
  6. glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Advanced -o VULKAN_PixelShader_Advanced.h VULKAN_PixelShader_Advanced.hlsl
  7. glslangValidator -D --sep mainColor -e main -S vert --iy --target-env vulkan1.0 --vn VULKAN_VertexShader -o VULKAN_VertexShader.h VULKAN_VertexShader.hlsl