Anonymous Maarten 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) %!s(int64=2) %!d(string=hai) anos
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android 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) %!s(int64=2) %!d(string=hai) anos
apple a919774fe4 Build with -Wfloat-conversion + fix all warnings %!s(int64=2) %!d(string=hai) anos
bsd b391e6477e The joystick instance ID is already set in the open call %!s(int64=2) %!d(string=hai) anos
darwin a919774fe4 Build with -Wfloat-conversion + fix all warnings %!s(int64=2) %!d(string=hai) anos
dummy f35ede7281 Generalized the idea of joystick driver priority %!s(int64=2) %!d(string=hai) anos
emscripten b391e6477e The joystick instance ID is already set in the open call %!s(int64=2) %!d(string=hai) anos
gdk e909c0360f remove most of SDL_OutOfMemory() calls where SDL is the allocator. %!s(int64=2) %!d(string=hai) anos
haiku 977285ef6a Send joystick added events on portable handheld platforms %!s(int64=2) %!d(string=hai) anos
hidapi 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) %!s(int64=2) %!d(string=hai) anos
linux b0e93e4e63 Prevent crashes if freed objects are passed to SDL API functions %!s(int64=2) %!d(string=hai) anos
n3ds 977285ef6a Send joystick added events on portable handheld platforms %!s(int64=2) %!d(string=hai) anos
ps2 977285ef6a Send joystick added events on portable handheld platforms %!s(int64=2) %!d(string=hai) anos
psp a919774fe4 Build with -Wfloat-conversion + fix all warnings %!s(int64=2) %!d(string=hai) anos
steam 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
virtual 8582bdaab8 Fixed warning C4244: 'function': conversion from 'Uint16' to 'Uint8', possible loss of data %!s(int64=2) %!d(string=hai) anos
vita a919774fe4 Build with -Wfloat-conversion + fix all warnings %!s(int64=2) %!d(string=hai) anos
windows 0ec716819e thread: Reworked SDL_CreateThread to be consistent across platforms. %!s(int64=2) %!d(string=hai) anos
SDL_gamepad.c 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) %!s(int64=2) %!d(string=hai) anos
SDL_gamepad_c.h 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
SDL_gamepad_db.h 98a9ca5e32 Added Linux bindings for the Qanba Drone 2 Arcade Joystick %!s(int64=2) %!d(string=hai) anos
SDL_joystick.c 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) %!s(int64=2) %!d(string=hai) anos
SDL_joystick_c.h 4c9a91b62e Update gamepad sensor rate %!s(int64=2) %!d(string=hai) anos
SDL_steam_virtual_gamepad.c 82d89ff4fb Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo() %!s(int64=2) %!d(string=hai) anos
SDL_steam_virtual_gamepad.h 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
SDL_sysjoystick.h 4fc68a48f2 Keep track of whether a controller was a gamepad %!s(int64=2) %!d(string=hai) anos
check_8bitdo.sh 659abc721a SDL API renaming: SDL_gamecontroller.h %!s(int64=3) %!d(string=hai) anos
controller_list.h b6d7adfec1 Fixed PlayStation detection interrupting input for the Logitech K400 keyboard %!s(int64=2) %!d(string=hai) anos
controller_type.c f60622c510 Undo name change for the controller list %!s(int64=3) %!d(string=hai) anos
controller_type.h ffb8515c21 Use the Valve code name for the Steam Deck controller %!s(int64=2) %!d(string=hai) anos
sort_controllers.py 4697153d1e Use the CRC as part of the unique key for mappings %!s(int64=2) %!d(string=hai) anos
usb_ids.h e3beaa1972 Added support for the Razer Kitsune in PS5 mode %!s(int64=2) %!d(string=hai) anos