Sam Lantinga 35785d1354 SDL_CreateWindowTexture() shouldn't use 10-bit or float textures 2 年之前
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atomic 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 年之前
audio 64465653b4 audio: always build fallback scalar converters 2 年之前
camera da027ec3ee Fixed signed/unsigned comparison warning 2 年之前
core 9095cb64c4 linux/SDL_system_theme.c: fix an include path 2 年之前
cpuinfo 1aa9ef7213 cpuinfo: reset cpu features on SDL_Quit 2 年之前
dialog fc053fb499 Fix OpenFolder dialog behavior on Windows 2 年之前
dynapi b9a88bbecb Removed SDL_TextInputShown() 2 年之前
events f1f24b173c Added support for multiple distinct keyboards 2 年之前
file 478b965e6c Fixed warning C4702: unreachable code 2 年之前
filesystem 05b57f6c2c Simplified SDL_SYS_RemovePath() 2 年之前
haptic 19b3ddac2f Fix TOCTOU race condition 2 年之前
hidapi 3bc27d3856 hidapi_libusb: use SDL_wcscmp and SDL_wcslcpy from SDL 2 年之前
joystick 43b8e9f681 Fixed spacing 2 年之前
libm 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 年之前
loadso 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 年之前
locale 390fff4ae0 N3DS: Fix locale name and early return. 2 年之前
main 848dcf8a5f main: Fixed compiler warning on Android. 2 年之前
misc b9ea2dde44 Added VisionOS as a supported target to the Xcode project 2 年之前
power b9ea2dde44 Added VisionOS as a supported target to the Xcode project 2 年之前
render da027ec3ee Fixed signed/unsigned comparison warning 2 年之前
sensor 52d6587084 Removed SDL_EVENTS_DISABLED 2 年之前
stdlib 009318c5a9 Fix warnings when building with -DSDL_LIBC=OFF on Linux 2 年之前
storage 92d01ef12a You can pass NULL to SDL_GetPathInfo() and SDL_GetStoragePathInfo() to test for the existence of a file. 2 年之前
test f14fb979c1 Remove legacy SDL2 input grab API 2 年之前
thread dd4636e3fd SDL_sysmutex.c: fix void return compile error 2 年之前
time 8f529d9d16 N3DS: Implement SDL_GetSystemTimeLocalePreferences 2 年之前
timer 3d96c2426f PSP: improve performance counter res to us granularity (thanks @rofl0r!) 2 年之前
video 35785d1354 SDL_CreateWindowTexture() shouldn't use 10-bit or float textures 2 年之前
SDL.c 1aa9ef7213 cpuinfo: reset cpu features on SDL_Quit 2 年之前
SDL_assert.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 年之前
SDL_assert_c.h 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_error.c 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_error_c.h 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_guid.c 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_hashtable.c 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_hashtable.h 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_hints.c 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_hints_c.h 276566235c Removed SDL_ClearHints() from the public API 2 年之前
SDL_internal.h cab20117e6 Vulkan Renderer (#9114) 2 年之前
SDL_list.c 33eaddc565 Cleaned up various type conversion issues 2 年之前
SDL_list.h 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_log.c d65ae710a1 Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention 2 年之前
SDL_log_c.h 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_properties.c 33eaddc565 Cleaned up various type conversion issues 2 年之前
SDL_properties_c.h bba2a5d360 Added SDL_SetFreeableProperty() for internal use 2 年之前
SDL_utils.c 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_utils_c.h 5b3ee51c6c Updated copyright for 2024 2 年之前