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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifndef SDL_ngagevideo_h
- #define SDL_ngagevideo_h
- #include "../SDL_sysvideo.h"
- #include <e32std.h>
- #include <e32svr.h>
- #include <bitdev.h>
- #include <w32std.h>
- #include "bitdraw.h" // CFbsDrawDevice
- #define SDL_VideoDevice *_this SDL_VideoDevice *_this
- struct SDL_VideoData
- {
- // Epoc window server info
- RWsSession NGAGE_WsSession;
- RWindowGroup NGAGE_WsWindowGroup;
- TInt NGAGE_WsWindowGroupID;
- RWindow NGAGE_WsWindow;
- CWsScreenDevice *NGAGE_WsScreen;
- CWindowGc *NGAGE_WindowGc;
- TRequestStatus NGAGE_WsEventStatus;
- TRequestStatus NGAGE_RedrawEventStatus;
- TWsEvent NGAGE_WsEvent;
- CFbsDrawDevice *NGAGE_DrawDevice;
- TBool NGAGE_IsWindowFocused; // Not used yet
- // Screen hardware frame buffer info
- TBool NGAGE_HasFrameBuffer;
- TInt NGAGE_BytesPerPixel;
- TInt NGAGE_BytesPerScanLine;
- TInt NGAGE_BytesPerScreen;
- TDisplayMode NGAGE_DisplayMode;
- TSize NGAGE_ScreenSize;
- TUint8 *NGAGE_FrameBuffer;
- TPoint NGAGE_ScreenOffset;
- CFbsBitGc::TGraphicsOrientation NGAGE_ScreenOrientation;
- };
- #endif // SDL_ngagevideo_h
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