Sam Lantinga 44c6cfda05 Switched zenity dialogs to use the new process API il y a 1 an
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atomic ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. il y a 1 an
audio 90e01040c5 Added thread-safe environment functions il y a 1 an
camera 4728325044 pipewire: Give hotplug threads a more indicative name il y a 1 an
core 90e01040c5 Added thread-safe environment functions il y a 1 an
cpuinfo ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. il y a 1 an
dialog 44c6cfda05 Switched zenity dialogs to use the new process API il y a 1 an
dynapi 90e01040c5 Added thread-safe environment functions il y a 1 an
events 88d3cb4f90 Remove unnecessary include from SDL_pen_c.h il y a 1 an
file 6c83491116 Added SDL_FlushIO() il y a 1 an
filesystem 90e01040c5 Added thread-safe environment functions il y a 1 an
gpu 90e01040c5 Added thread-safe environment functions il y a 1 an
haptic 90e01040c5 Added thread-safe environment functions il y a 1 an
hidapi f827c1322c Renamed SDL_Del* to SDL_Remove* il y a 1 an
joystick 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
libm 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() il y a 1 an
loadso 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
locale 90e01040c5 Added thread-safe environment functions il y a 1 an
main 90e01040c5 Added thread-safe environment functions il y a 1 an
misc 90e01040c5 Added thread-safe environment functions il y a 1 an
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
process 27862907c6 Update src/process/windows/SDL_windowsprocess.c il y a 1 an
render 96e147b2b9 gpu: Rework driver name queries, add GetGPUShaderFormats il y a 1 an
sensor d2ef15d8e6 Fix warnings: calloc-transposed-args il y a 1 an
stdlib 90e01040c5 Added thread-safe environment functions il y a 1 an
storage 702ed83f72 Initialize interface structures so they can be extended in the future il y a 1 an
test 90e01040c5 Added thread-safe environment functions il y a 1 an
thread ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. il y a 1 an
time 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
timer 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
video 90e01040c5 Added thread-safe environment functions il y a 1 an
SDL.c 90e01040c5 Added thread-safe environment functions il y a 1 an
SDL_assert.c ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. il y a 1 an
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an
SDL_error.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 1 an
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an
SDL_hashtable.c 90e01040c5 Added thread-safe environment functions il y a 1 an
SDL_hashtable.h 90e01040c5 Added thread-safe environment functions il y a 1 an
SDL_hints.c 90e01040c5 Added thread-safe environment functions il y a 1 an
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 1 an
SDL_internal.h 387774ab8a Build config flags are either defined or undefined, never 0 il y a 1 an
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_log.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an
SDL_properties.c 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values il y a 1 an
SDL_properties_c.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_utils.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_utils_c.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an