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D3D12_PixelShader_Advanced.h
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134b47730b
Added support for linear and pixel art scaling for palettized textures
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пре 8 месеци |
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D3D12_PixelShader_Advanced.hlsl
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c74f273848
d3d12: Move root sigs to D3D12_Shader_Common.hlsli, fix mismatch
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пре 2 година |
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D3D12_PixelShader_Colors.h
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49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
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пре 8 месеци |
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D3D12_PixelShader_Colors.hlsl
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c74f273848
d3d12: Move root sigs to D3D12_Shader_Common.hlsli, fix mismatch
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пре 2 година |
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D3D12_PixelShader_Common.hlsli
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134b47730b
Added support for linear and pixel art scaling for palettized textures
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пре 8 месеци |
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D3D12_PixelShader_Textures.h
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49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
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пре 8 месеци |
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D3D12_PixelShader_Textures.hlsl
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c74f273848
d3d12: Move root sigs to D3D12_Shader_Common.hlsli, fix mismatch
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пре 2 година |
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D3D12_RootSig_Advanced.h
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8d7cd3c6c2
Fixed line endings
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пре 8 месеци |
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D3D12_RootSig_Color.h
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8d7cd3c6c2
Fixed line endings
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пре 8 месеци |
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D3D12_RootSig_Texture.h
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8d7cd3c6c2
Fixed line endings
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пре 8 месеци |
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D3D12_Shader_Common.hlsli
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e2fe23ddab
Added hardware accelerated support for palettized textures
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пре 8 месеци |
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D3D12_VertexShader.hlsl
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524ba0a4ad
Reduce the size of the D3D12 vertex shader constants
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пре 8 месеци |
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D3D12_VertexShader_Advanced.h
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49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
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пре 8 месеци |
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D3D12_VertexShader_Color.h
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49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
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пре 8 месеци |
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D3D12_VertexShader_Texture.h
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49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
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пре 8 месеци |
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SDL_render_d3d12.c
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f76b736e28
SDL_render_d3d12.c: revert an unintended change from commit d70578b9aac
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пре 1 месец |
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SDL_render_d3d12_xbox.cpp
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6feb0e1333
You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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пре 4 месеци |
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SDL_render_d3d12_xbox.h
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5f086e7623
Updated copyright for 2026
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пре 5 месеци |
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SDL_shaders_d3d12.c
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6feb0e1333
You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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пре 4 месеци |
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SDL_shaders_d3d12.h
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5f086e7623
Updated copyright for 2026
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пре 5 месеци |
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SDL_shaders_d3d12_xboxone.cpp
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6feb0e1333
You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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пре 4 месеци |
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SDL_shaders_d3d12_xboxseries.cpp
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6feb0e1333
You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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пре 4 месеци |
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compile_shaders.bat
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23ace600fc
GDK: Remove old shader sources, unify shader compilation .bats
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пре 2 година |
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compile_shaders_xbox.bat
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23ace600fc
GDK: Remove old shader sources, unify shader compilation .bats
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пре 2 година |