Sam Lantinga 908b42f2b9 Fixed 8BitDo M30 mapping to match fighting game conventions and the layout in XInput mode 1 年之前
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atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 2 年之前
audio 8d3bec99a7 audio: Make SDL_GetAudioStreamProperties() thread safe. 1 年之前
camera 6da4d94abf VITA: implement camera subsystem 2 年之前
core 927d297161 Updated to version 3.1.7 for development 1 年之前
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 2 年之前
dialog 4627283eca Allow building both Cocoa and dummy dialog implementations 2 年之前
dynapi b4dff42dcd GPU: Add SDL_CancelGPUCommandBuffer (#11316) 1 年之前
events e2857fc5a2 Update SDL_mouse.c 1 年之前
file e5fa929245 Report win32 last error string windows_file_open (#11224) 2 年之前
filesystem cb0c7c9680 SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms 1 年之前
gpu 5699ba799e Add return to CHECK_VULKAN_ERROR_AND_RETURN macro 1 年之前
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 2 年之前
hidapi 153f90a725 Revert "Use the correct return type for SDL_GetAndroidJNIEnv()" 1 年之前
joystick 908b42f2b9 Fixed 8BitDo M30 mapping to match fighting game conventions and the layout in XInput mode 1 年之前
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: 2 年之前
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2 年之前
locale 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 2 年之前
main a432abf4cc Make sure that we quit if we get a terminating event 1 年之前
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool 2 年之前
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 2 年之前
process afee27a530 Make sure stdio handles are in blocking mode 2 年之前
render 6823e3f005 Fixed gaps in scaled 9-grid texture rendering 1 年之前
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 2 年之前
stdlib f8eac30276 Added SDL_StepBackUTF8() 2 年之前
storage 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 2 年之前
test 0aea14cf45 Added logging for additional events 1 年之前
thread 569691797d windows/SDL_systhread.c: fix permissions 1 年之前
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 2 年之前
timer c6c195ff88 Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS() 2 年之前
video 5a7b75607a Added the OpenVR license to openvr_capi.h 1 年之前
SDL.c 1d23d2c3c2 Renamed SDL_SANDBOX_UNKNOWN to SDL_SANDBOX_UNKNOWN_CONTAINER 1 年之前
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) 2 年之前
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 2 年之前
SDL_error.c a567786762 Added SDL_SetErrorV() 2 年之前
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 2 年之前
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 2 年之前
SDL_hashtable.c 4b7c5f561b Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function 2 年之前
SDL_hashtable.h f4cea5e019 Removed const qualifiers from SDL_CreateHashTable() parameter types 2 年之前
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 2 年之前
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 2 年之前
SDL_internal.h 3234a3b902 Simplified internal SDL_Surface structure 2 年之前
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 2 年之前
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 2 年之前
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() 2 年之前
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 2 年之前
SDL_properties.c 1ca45c5891 Fix typo: DiretMedia->DirectMedia 2 年之前
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia 2 年之前
SDL_utils.c 4612db21a3 SDL_utils.c: restrict gethostname() usage to non-windows 2 年之前
SDL_utils_c.h 3234a3b902 Simplified internal SDL_Surface structure 2 年之前