Caleb Cornett 5c8bed3780 GPU: Fix D3D12 tearing query il y a 1 an
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atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
audio c508396e33 Avoid usage of CreateEventEx in WASAPI code il y a 1 an
camera 6da4d94abf VITA: implement camera subsystem il y a 1 an
core 927d297161 Updated to version 3.1.7 for development il y a 1 an
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
dialog 4627283eca Allow building both Cocoa and dummy dialog implementations il y a 1 an
dynapi 3e2ef64c98 Add SDL_SaveFile and SDL_SaveFile_IO functions il y a 1 an
events d55e6dfc5e hint for which system cursor to use as default il y a 1 an
file 3e2ef64c98 Add SDL_SaveFile and SDL_SaveFile_IO functions il y a 1 an
filesystem cb0c7c9680 SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms il y a 1 an
gpu 5c8bed3780 GPU: Fix D3D12 tearing query il y a 1 an
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ il y a 1 an
hidapi 6fab61b69d hidapi: check each usage on a device before ignoring it completely il y a 1 an
joystick 5ee4d176f1 Added support for the Razer Wolverine V3 Pro il y a 1 an
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: il y a 1 an
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
locale 3a2b595c4f PSP: Add locale support il y a 1 an
main a432abf4cc Make sure that we quit if we get a terminating event il y a 1 an
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
process afee27a530 Make sure stdio handles are in blocking mode il y a 1 an
render 615c935d11 events: Added SDL_RenderEvent. il y a 1 an
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() il y a 1 an
stdlib f8eac30276 Added SDL_StepBackUTF8() il y a 1 an
storage 4fa92d233d Include stdbool.h when using Visual Studio 2017+ il y a 1 an
test e0e61775b8 Add missing SDL_WindowFlags to SDL_test_common.c il y a 1 an
thread 569691797d windows/SDL_systhread.c: fix permissions il y a 1 an
time a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
timer c6c195ff88 Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS() il y a 1 an
video d55e6dfc5e hint for which system cursor to use as default il y a 1 an
SDL.c 1d23d2c3c2 Renamed SDL_SANDBOX_UNKNOWN to SDL_SANDBOX_UNKNOWN_CONTAINER il y a 1 an
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) il y a 1 an
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 2 ans
SDL_error.c a567786762 Added SDL_SetErrorV() il y a 1 an
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 2 ans
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code il y a 2 ans
SDL_hashtable.c 4b7c5f561b Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function il y a 1 an
SDL_hashtable.h f4cea5e019 Removed const qualifiers from SDL_CreateHashTable() parameter types il y a 1 an
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 il y a 1 an
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 2 ans
SDL_internal.h 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) il y a 1 an
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() il y a 1 an
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 2 ans
SDL_properties.c 1ca45c5891 Fix typo: DiretMedia->DirectMedia il y a 1 an
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia il y a 1 an
SDL_utils.c 4612db21a3 SDL_utils.c: restrict gethostname() usage to non-windows il y a 1 an
SDL_utils_c.h 3234a3b902 Simplified internal SDL_Surface structure il y a 1 an