David Ludwig 61ae0c1b50 WinRT: emit SDL_APP_TERMINATING há 12 anos atrás
..
atomic 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update há 12 anos atrás
audio 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 12 anos atrás
core 61ae0c1b50 WinRT: emit SDL_APP_TERMINATING há 12 anos atrás
cpuinfo 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). há 12 anos atrás
events 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. há 12 anos atrás
file 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase há 12 anos atrás
filesystem 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 12 anos atrás
haptic 965a0da901 Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. há 12 anos atrás
joystick ca867fc92d WinRT: prevented a potential race condition in the XInput backend há 12 anos atrás
libm e4146267fa Fixed bug 2245 - add SDL_acos and SDL_asin há 12 anos atrás
loadso 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 12 anos atrás
main 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 12 anos atrás
power 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. há 12 anos atrás
render 44b0e901f0 WinRT: d3d11 blend mode bug fixes há 12 anos atrás
stdlib 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 12 anos atrás
test 48954ba194 Accidentally committed debug code há 12 anos atrás
thread 7b5887b271 WinRT: implemented SDL_DetachThread() for WinRT há 12 anos atrás
timer 46740a5a1c WinRT: merged with latest SDL 2.x/HG code há 12 anos atrás
video 6687ece1d5 WinRT: cleaned up some hard-to-read SDL_DisplayMode management code há 12 anos atrás
SDL.c 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. há 12 anos atrás
SDL_assert.c 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase há 12 anos atrás
SDL_assert_c.h 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 12 anos atrás
SDL_error.c 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 12 anos atrás
SDL_error_c.h 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() há 12 anos atrás
SDL_hints.c f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) há 12 anos atrás
SDL_log.c 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update há 12 anos atrás