Ryan C. Gordon d8f42ee069 examples/renderer/20-blending: Make thumbnail/onmouseover match other examples. 2 дней назад
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README.txt c9e2e732b6 examples: Add blending example (#15657) 2 дней назад
blending.c c9e2e732b6 examples: Add blending example (#15657) 2 дней назад
onmouseover.webp d8f42ee069 examples/renderer/20-blending: Make thumbnail/onmouseover match other examples. 2 дней назад
thumbnail.png d8f42ee069 examples/renderer/20-blending: Make thumbnail/onmouseover match other examples. 2 дней назад

README.txt

This example uses SDL_SetTextureBlendMode() to apply blending to textures,
and SDL_ComposeCustomBlendMode() to create a custom blend mode.

You can also use SDL_SetRenderDrawBlendMode() to apply blending to the
entire renderer, but it only affects filled rects and lines, not texture