Sam Lantinga b4deeeba05 Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer 12 anni fa
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direct3d 4fd03b9582 Setting the window size changes the fullscreen display mode, unless a window display mode has been set. 12 anni fa
direct3d11 164e5b89d5 WinRT: display-information code cleanups 12 anni fa
opengl d65ac7785f Restore window OpenGL state if creating an OpenGL renderer fails 12 anni fa
opengles d65ac7785f Restore window OpenGL state if creating an OpenGL renderer fails 12 anni fa
opengles2 b4deeeba05 Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer 12 anni fa
psp 3dcb451f85 Added a README file regarding WinRT support 12 anni fa
software 1b3d4e6d0e 565 textures have higher priority than 555 textures 12 anni fa
SDL_d3dmath.c fb389950a7 Fixes #2529, guard SDL_d3math.* with the proper defines 12 anni fa
SDL_d3dmath.h fb389950a7 Fixes #2529, guard SDL_d3math.* with the proper defines 12 anni fa
SDL_render.c defd90b6f6 Render: Allow empty cliprect. 12 anni fa
SDL_sysrender.h defd90b6f6 Render: Allow empty cliprect. 12 anni fa
SDL_yuv_mmx.c 3dcb451f85 Added a README file regarding WinRT support 12 anni fa
SDL_yuv_sw.c 3dcb451f85 Added a README file regarding WinRT support 12 anni fa
SDL_yuv_sw_c.h 3dcb451f85 Added a README file regarding WinRT support 12 anni fa
mmx.h 3dcb451f85 Added a README file regarding WinRT support 12 anni fa