Ryan C. Gordon 8d3bec99a7 audio: Make SDL_GetAudioStreamProperties() thread safe. il y a 1 an
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aaudio 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
alsa fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() il y a 1 an
coreaudio 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
directsound 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
disk 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
dsp 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
dummy bd04459cde Fix typos (thanks @qndel!) il y a 1 an
emscripten b6a6a4a7f8 audio: fix incorrect dynCall in Emscripten audio. il y a 1 an
haiku 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
jack 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
n3ds 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
netbsd 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
openslES a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
pipewire 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
ps2 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
psp 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
pulseaudio fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() il y a 1 an
qnx 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
sndio 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
vita 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
wasapi fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() il y a 1 an
SDL_audio.c 9af5ffcfbe Improve support for private platforms (#11220) il y a 1 an
SDL_audio_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an
SDL_audio_channel_converters.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an
SDL_audiocvt.c 8d3bec99a7 audio: Make SDL_GetAudioStreamProperties() thread safe. il y a 1 an
SDL_audiodev.c 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation il y a 1 an
SDL_audiodev_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 1 an
SDL_audioqueue.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler il y a 1 an
SDL_audioqueue.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
SDL_audioresample.c 9275c533ca Added thread-safe initialization/cleanup support il y a 1 an
SDL_audioresample.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
SDL_audiotypecvt.c 8f546bb3c9 Use C99 bool internally in SDL il y a 1 an
SDL_mixer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_sysaudio.h 9af5ffcfbe Improve support for private platforms (#11220) il y a 1 an
SDL_wave.c fb43dc3097 Set error for NULL SDL_IOStream in SDL_LoadWAV_IO() il y a 1 an
SDL_wave.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an