Sylvain 2a96997e90 Fixed bug #14173 - Android / SDL_Renderer Vulkan : going background / foreground produces a black screen. 10 months ago
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direct3d 7877ed1802 Fixed permissions 10 months ago
direct3d11 c86cfb0156 Disable D3D feature levels below 11.0 for the D3D11 renderer 10 months ago
direct3d12 134b47730b Added support for linear and pixel art scaling for palettized textures 10 months ago
gpu 941b0a8ea4 Added support for external GPU textures to the GPU renderer 10 months ago
metal f43577bbb5 Fix compiling Metal renderer with SDL_LEAN_AND_MEAN 10 months ago
ngage 03489e249a [Nokia N-Gage] Re-enable FPS counter, fix link in README. 1 year ago
opengl ab06784318 Check the availability of GL_BGRA before use 10 months ago
opengles2 134b47730b Added support for linear and pixel art scaling for palettized textures 10 months ago
ps2 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 11 months ago
psp e3d65796f4 SDL_render_psp.c: Implemented working viewport support 10 months ago
software ac2c834021 Fixed build 10 months ago
vitagxm 5fcc83d93b Vita Render: Limit the scope of cliprect to viewport 1 year ago
vulkan 2a96997e90 Fixed bug #14173 - Android / SDL_Renderer Vulkan : going background / foreground produces a black screen. 10 months ago
SDL_d3dmath.c f2074d7af3 Updated copyright for 2025 1 year ago
SDL_d3dmath.h f2074d7af3 Updated copyright for 2025 1 year ago
SDL_render.c 84b0565096 Fixed potential memory leak 10 months ago
SDL_render_debug_font.h f2074d7af3 Updated copyright for 2025 1 year ago
SDL_render_unsupported.c f2074d7af3 Updated copyright for 2025 1 year ago
SDL_sysrender.h b65590159b Each application palette corresponds to one hardware palette 10 months ago
SDL_yuv_sw.c 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() 1 year ago
SDL_yuv_sw_c.h f2074d7af3 Updated copyright for 2025 1 year ago