Anonymous Maarten baa1a5e2f4 Add SDL_strpbrk 1 rok temu
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 2 lat temu
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable 1 rok temu
n3ds 655275378d N3DS port (squashed) 3 lat temu
testgpu 2e7d5bb429 Add the SDL_GPU API 1 rok temu
uwp a5d9db0cd0 cmake: build tests for UWP 2 lat temu
win32 ec85d2f74f sdlprocdump: fix minidump filename 1 rok temu
CMakeLists.txt 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. 1 rok temu
COPYING 3dcb451f85 Added a README file regarding WinRT support 12 lat temu
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 2 lat temu
audiofile.bmp 2de9253b6c test: Added testaudio 2 lat temu
checkkeys.c a1998d106d Putting the simple back into Simple DirectMedia Layer 1 rok temu
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 2 lat temu
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 2 lat temu
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 2 lat temu
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_button_background.h 45cd4b8038 Added button background 2 lat temu
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 2 lat temu
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 lat temu
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 lat temu
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 2 lat temu
gamepadutils.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 2 lat temu
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 lat temu
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 lat temu
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 12 lat temu
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 2 lat temu
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 1 rok temu
logaudiodev.bmp 2de9253b6c test: Added testaudio 2 lat temu
loopwave.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
main.cpp 28b93451dc Make WinRT's SDL_main header-only 3 lat temu
moose.dat 3dcb451f85 Added a README file regarding WinRT support 12 lat temu
physaudiodev.bmp 2de9253b6c test: Added testaudio 2 lat temu
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 12 lat temu
pretest.c 4f55271571 Removed temporary memory from the API 1 rok temu
relative_mode.markdown 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 1 rok temu
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 12 lat temu
sample.wav 3dcb451f85 Added a README file regarding WinRT support 12 lat temu
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 2 lat temu
soundboard_levels.bmp 2de9253b6c test: Added testaudio 2 lat temu
speaker.bmp 2de9253b6c test: Added testaudio 2 lat temu
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 3 lat temu
testatomic.c 50f50df8b1 tests: add --no-threads argument to disable threads 1 rok temu
testaudio-art.txt 2de9253b6c test: Added testaudio 2 lat temu
testaudio.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testaudiohotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testaudioinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testaudiorecording.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testaudiostreamdynamicresample.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 1 rok temu
testautomation.c a9d70dbacb pen: Rework public API. 1 rok temu
testautomation_audio.c be341bc078 Make sure we put more than RESAMPLER_MAX_PADDING_FRAMES into an audio stream 1 rok temu
testautomation_blit.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_clipboard.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_events.c f827c1322c Renamed SDL_Del* to SDL_Remove* 1 rok temu
testautomation_guid.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_hints.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 1 rok temu
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 1 rok temu
testautomation_intrinsics.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_iostream.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_joystick.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_keyboard.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_log.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_main.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_math.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_mouse.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_pixels.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_platform.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_properties.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_rect.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_render.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_sdltest.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_stdlib.c baa1a5e2f4 Add SDL_strpbrk 1 rok temu
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 2 lat temu
testautomation_suites.h a9d70dbacb pen: Rework public API. 1 rok temu
testautomation_surface.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_time.c ff1e252413 testautomation: remove SDLTest_TestCaseFp casts 1 rok temu
testautomation_timer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testautomation_video.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testcamera.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testcolorspace.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testcontroller.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testcustomcursor.c 31ed3665ad Added support for high-DPI cursors and icons 1 rok temu
testdialog.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testdisplayinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 1 rok temu
testdrawchessboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testdropfile.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testerror.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 rok temu
testffmpeg.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testffmpeg_vulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 2 lat temu
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 rok temu
testfilesystem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testgeometry.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testgl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testgles.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testgles2.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 5 lat temu
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 5 lat temu
testgpu_simple_clear.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testgpu_spinning_cube.c f405def691 Change GPU flag enums to defines (#10681) 1 rok temu
testhaptic.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testhittesting.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testhotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testiconv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testime.c 36a091cc43 Use SDL_GetError() for SDL_ttf errors 1 rok temu
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 1 rok temu
testkeys.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testloadso.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testlocale.c 4f55271571 Removed temporary memory from the API 1 rok temu
testlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testmanymouse.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 1 rok temu
testmessage.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testmodal.c a46e7027ce video: Allow setting the parents of toplevel windows 1 rok temu
testmouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testmultiaudio.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testnative.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 1 rok temu
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 2 lat temu
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 2 lat temu
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 1 rok temu
testnativex11.c 5b3ee51c6c Updated copyright for 2024 2 lat temu
testoffscreen.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testoverlay.c 2ba76dbe80 Simplified SDL_Surface 1 rok temu
testpen.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testplatform.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 rok temu
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 1 rok temu
testpower.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testqsort.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 rok temu
testrelative.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 1 rok temu
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 2 lat temu
testrendertarget.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testresample.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testrumble.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testrwlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 2 lat temu
testsem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testsensor.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testshader.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testshape.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testsprite.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const 1 rok temu
testspriteminimal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data 1 rok temu
teststreaming.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testsurround.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testthread.c a0f36fb85b Use atomic variables for thread communication 1 rok temu
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 1 rok temu
testtimer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition 1 rok temu
testutils.h 5b3ee51c6c Updated copyright for 2024 2 lat temu
testver.c 4609af618a Updated logging functions for SDL3 naming convention 2 lat temu
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 2 lat temu
testvulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testwaylandcustom.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testwm.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 1 rok temu
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 8 lat temu
testyuv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 rok temu
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 2 lat temu
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 2 lat temu
torturethread.c a0f36fb85b Use atomic variables for thread communication 1 rok temu
trashcan.bmp 2de9253b6c test: Added testaudio 2 lat temu
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 1 rok temu
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 1 rok temu
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 12 lat temu

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!