Evan Hemsley 05d0656bd6 GPU: Simultaneous compute pass read-write (#10965) il y a 1 an
..
atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
audio 457d0edeaf Remove some extra semicolons il y a 1 an
camera 76f28ea120 Fix stdlib usage il y a 1 an
core 76f28ea120 Fix stdlib usage il y a 1 an
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
dialog a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
dynapi 05d0656bd6 GPU: Simultaneous compute pass read-write (#10965) il y a 1 an
events d9a7da4fac Optimized SDL_HasEvent() and SDL_HasEvents() il y a 1 an
file 34c6011360 Fixed Windows build il y a 1 an
filesystem d8c76d2f34 filesystem: POSIX SDL_SYS_CopyFile shouldn't use a temp file. il y a 1 an
gpu 05d0656bd6 GPU: Simultaneous compute pass read-write (#10965) il y a 1 an
haptic a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
hidapi 457d0edeaf Remove some extra semicolons il y a 1 an
joystick 6ec8b1a173 Throttle tickle reports to PS4/PS5 controllers il y a 1 an
libm 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() il y a 2 ans
loadso 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
locale 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation il y a 1 an
main a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
process 481203c074 Fixed Xcode warnings il y a 1 an
render be401dd1e3 GPU: More robust error reporting (#10958) il y a 1 an
sensor a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
stdlib e98cf3c870 Fix Xbox builds il y a 1 an
storage a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
test 54459def69 render: Remove the logical presentation render target. il y a 1 an
thread 48e213b4cd Fixed SDL_ShouldQuit() returning false during status transitions il y a 1 an
time a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
timer a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
video 671a33c2f7 wayland: Raise all touches on a cancel event il y a 1 an
SDL.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_assert.c ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. il y a 1 an
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 2 ans
SDL_error.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 2 ans
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code il y a 2 ans
SDL_hashtable.c 56fc4b790c Reduce strcmp() calls in hashtable lookup il y a 1 an
SDL_hashtable.h 90e01040c5 Added thread-safe environment functions il y a 1 an
SDL_hints.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL il y a 2 ans
SDL_internal.h a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 2 ans
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 2 ans
SDL_log.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code il y a 2 ans
SDL_properties.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
SDL_properties_c.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 2 ans
SDL_utils.c 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() il y a 1 an
SDL_utils_c.h 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() il y a 1 an