Sam Lantinga 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
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direct3d 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
direct3d11 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
direct3d12 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
metal 9bed177f10 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 лет назад
opengl 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
opengles 9bed177f10 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 лет назад
opengles2 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
ps2 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
psp 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
software 9bed177f10 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 лет назад
vitagxm 54adba6a31 If the viewport changes the cliprect should be updated 2 лет назад
SDL_d3dmath.c 9bed177f10 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 лет назад
SDL_d3dmath.h 9bed177f10 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 лет назад
SDL_render.c f13d6d4b0f Convert mouse wheel coordinates to renderer view 2 лет назад
SDL_sysrender.h 0fc3574464 Updated copyright for 2024 2 лет назад
SDL_yuv_sw.c 0fc3574464 Updated copyright for 2024 2 лет назад
SDL_yuv_sw_c.h 0fc3574464 Updated copyright for 2024 2 лет назад