Ryan C. Gordon 02434cd293 emscripten: Fixes for data addresses above 2gb 1 年之前
..
aaudio 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 年之前
alsa fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 年之前
coreaudio 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 年之前
directsound 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 年之前
disk 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
dsp 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 年之前
dummy bd04459cde Fix typos (thanks @qndel!) 1 年之前
emscripten 02434cd293 emscripten: Fixes for data addresses above 2gb 1 年之前
haiku 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
jack 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 年之前
n3ds 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 年之前
netbsd 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 年之前
openslES a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
pipewire 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 年之前
ps2 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
psp 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
pulseaudio fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 年之前
qnx 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 年之前
sndio 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 年之前
vita 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 年之前
wasapi fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 年之前
SDL_audio.c fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 年之前
SDL_audio_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 年之前
SDL_audio_channel_converters.h 6501e90018 Use C++ style comments consistently in SDL source code 1 年之前
SDL_audiocvt.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
SDL_audiodev.c 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 1 年之前
SDL_audiodev_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 年之前
SDL_audioqueue.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 1 年之前
SDL_audioqueue.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
SDL_audioresample.c 9275c533ca Added thread-safe initialization/cleanup support 1 年之前
SDL_audioresample.h 5b3ee51c6c Updated copyright for 2024 2 年之前
SDL_audiotypecvt.c 8f546bb3c9 Use C99 bool internally in SDL 1 年之前
SDL_mixer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
SDL_sysaudio.h 3234a3b902 Simplified internal SDL_Surface structure 1 年之前
SDL_wave.c 95c3ee77c1 Removed testing code 1 年之前
SDL_wave.h 6501e90018 Use C++ style comments consistently in SDL source code 1 年之前