hwsmm a5e8fc21b2 Add SDL_androidpen hai 1 ano
..
atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
audio b2178857dc Corrected CoreAudio surround sound channel layouts hai 1 ano
camera f2b7495adc SDL_camera_pipewire: use `SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC` hai 1 ano
core f37eef948c Removed raw mouse events hai 1 ano
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
dialog b7dac5072b correct termination of windows openfiledialog filters hai 1 ano
dynapi ca4f5dd40d Added SDL_GetThreadState hai 1 ano
events 80c39f2ff4 Expose SDL_GetPenStatus for Android pen buttons hai 1 ano
file 8653a5821b Fixed mingw64 Windows build hai 1 ano
filesystem 9628549c7c Xbox buildfixes hai 1 ano
gpu b2c2a483e8 GPU: Rename HDR10_ST2048 to HDR10_ST2084 hai 1 ano
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ hai 1 ano
hidapi 37b87f79fb Fixed Bluetooth Steam Controller detection on iOS and Android hai 1 ano
joystick 1413bfb185 Don't overwrite non-CRC gamepad mapping with a new mapping that specifies a CRC hai 1 ano
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: hai 1 ano
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. hai 1 ano
locale 962268ca21 Fixed Chinese locales on PSP (thanks @ccawley2011!) hai 1 ano
main f45ce45603 ngage: Remove Nokia N-Gage support. hai 1 ano
misc e3c99e3bd3 misc: Fixed typo in iOS error message. hai 1 ano
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. hai 1 ano
process afee27a530 Make sure stdio handles are in blocking mode hai 1 ano
render 969f03d9f0 Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER hai 1 ano
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() hai 1 ano
stdlib f8d8bf8066 SDL_GetNumAllocations returns -1 when allocation counting is disabled hai 1 ano
storage 4fa92d233d Include stdbool.h when using Visual Studio 2017+ hai 1 ano
test 969f03d9f0 Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER hai 1 ano
thread eb1be89e70 Cleaned up thread state handling and added thread object validation hai 1 ano
time a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
timer c2508d5d99 Fix various `#if defined`s hai 1 ano
tray 50fbae9302 tray, windows: define NOTIFYICON_VERSION_4 and NIF_SHOWTIP, if missing. hai 1 ano
video a5e8fc21b2 Add SDL_androidpen hai 1 ano
SDL.c f45ce45603 ngage: Remove Nokia N-Gage support. hai 1 ano
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) hai 1 ano
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
SDL_error.c a567786762 Added SDL_SetErrorV() hai 1 ano
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
SDL_hashtable.c 43a61fec91 Removed external hashtable locking functions hai 1 ano
SDL_hashtable.h 43a61fec91 Removed external hashtable locking functions hai 1 ano
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 hai 1 ano
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
SDL_internal.h 6cc9ce183d SDL_internal: remove `#undef SDL_LEAN_AND_MEAN` hai 1 ano
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() hai 1 ano
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
SDL_properties.c ce9dddfde2 Don't free properties while modifying the property hashtable hai 1 ano
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia hai 1 ano
SDL_utils.c eb1be89e70 Cleaned up thread state handling and added thread object validation hai 1 ano
SDL_utils_c.h eb1be89e70 Cleaned up thread state handling and added thread object validation hai 1 ano