Ryan C. Gordon 62389ada6f examples/renderer/02-primitives: seed the RNG. %!s(int64=2) %!d(string=hai) anos
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README.txt 3413617cb6 examples: added renderer/04-points %!s(int64=2) %!d(string=hai) anos
primitives.c 62389ada6f examples/renderer/02-primitives: seed the RNG. %!s(int64=2) %!d(string=hai) anos

README.txt

This example creates an SDL window and renderer, and then draws some lines,
rectangles and points to it every frame.

This is just a quick overview of simple drawing primitives; futher examples
will explore them in more detail.