Petar Popovic 6897385623 Add `void` to `run_colorspace_test()` function prototype il y a 1 an
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android 88980aeb21 android+test: testcamera needs CAMERA permissions il y a 2 ans
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable il y a 1 an
n3ds 655275378d N3DS port (squashed) il y a 3 ans
testgpu 2e7d5bb429 Add the SDL_GPU API il y a 1 an
win32 ec85d2f74f sdlprocdump: fix minidump filename il y a 1 an
CMakeLists.txt 94c8c170eb 3DS: Only bundle resources with tests that need them il y a 1 an
COPYING 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
LICENSE.txt 9f170286ba test: Replace README with LICENSE.txt il y a 1 an
audiofile.bmp 2de9253b6c test: Added testaudio il y a 2 ans
checkkeys.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
childprocess.c afee27a530 Make sure stdio handles are in blocking mode il y a 1 an
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images il y a 2 ans
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage il y a 2 ans
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata il y a 2 ans
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button_background.h 45cd4b8038 Added button background il y a 2 ans
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad il y a 2 ans
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad il y a 2 ans
gamepadutils.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
gamepadutils.h a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() il y a 2 ans
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() il y a 2 ans
icon.bmp 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp il y a 2 ans
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons il y a 1 an
logaudiodev.bmp 2de9253b6c test: Added testaudio il y a 2 ans
loopwave.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. il y a 1 an
main.cpp 28b93451dc Make WinRT's SDL_main header-only il y a 3 ans
moose.dat 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
physaudiodev.bmp 2de9253b6c test: Added testaudio il y a 2 ans
picture.xbm 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
pretest.c 4f55271571 Removed temporary memory from the API il y a 1 an
relative_mode.markdown a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
sample.bmp 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
sample.wav 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. il y a 2 ans
soundboard_levels.bmp 2de9253b6c test: Added testaudio il y a 2 ans
speaker.bmp 2de9253b6c test: Added testaudio il y a 2 ans
template.test.in 80da805688 build: Fix testprocess invocation during "as-installed" tests il y a 1 an
testatomic.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testaudio.c 020fb6889c Removed unnecessary const-qualifiers in src and test files il y a 1 an
testaudiohotplug.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testaudioinfo.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testaudiorecording.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. il y a 1 an
testaudiostreamdynamicresample.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag il y a 1 an
testautomation.c 102b3b480b SDL_test: move argument parsing into SDL_test il y a 1 an
testautomation_audio.c e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects il y a 1 an
testautomation_blit.c fd2a266549 Adding void to empty function prototype parenthesis il y a 1 an
testautomation_clipboard.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_events.c e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects il y a 1 an
testautomation_guid.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_hints.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_images.c e159bcf5de test: Make blit_testExampleApplicationRender work on big endian il y a 1 an
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() il y a 1 an
testautomation_intrinsics.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_iostream.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_joystick.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_keyboard.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_log.c 231ea07617 Added SDL_LogTrace() il y a 1 an
testautomation_main.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_math.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_mouse.c 40ff6a2785 test: Fix mouse focus test on X11 il y a 1 an
testautomation_pixels.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_platform.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_properties.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_rect.c d7be7fc168 Fixed Cohen-Sutherland out code computation for float line intersection il y a 1 an
testautomation_render.c 1f3a0d12e6 Made texture size and format public in the API il y a 1 an
testautomation_sdltest.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_stdlib.c 41dfe2c246 test/testautomation_stdlib.c: fix gcc warning on 32 bit il y a 1 an
testautomation_subsystems.c 0548050fc5 Verify that the subsystems were successfully initialized il y a 1 an
testautomation_suites.h a9d70dbacb pen: Rework public API. il y a 1 an
testautomation_surface.c 345d9bfe19 A zero source rect is valid for blitting il y a 1 an
testautomation_time.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_timer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testautomation_video.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testcamera.c 1f3a0d12e6 Made texture size and format public in the API il y a 1 an
testcolorspace.c 48c3ee2120 testcolorspace.c: Fix unreachable code warning il y a 1 an
testcontroller.c 5b6342a00d Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms il y a 1 an
testcustomcursor.c 522321b7c9 test: Fix testcustomcursor on high-DPI displays il y a 1 an
testdialog.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testdisplayinfo.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testdraw.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testdrawchessboard.c 2bef8852fb testdrawchessboard: Allow using the standard render API il y a 1 an
testdropfile.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. il y a 1 an
testerror.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() il y a 1 an
testffmpeg.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testffmpeg_vulkan.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning il y a 2 ans
testfile.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testfilesystem.c 7d21a49c9c filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int. il y a 1 an
testgeometry.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testgl.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testgles.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testgles2.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 il y a 5 ans
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 il y a 5 ans
testgpu_simple_clear.c afdf325fb4 GPU: Add swapchain dimension out params (#11003) il y a 1 an
testgpu_spinning_cube.c afdf325fb4 GPU: Add swapchain dimension out params (#11003) il y a 1 an
testhaptic.c f3e419596b Removed SDL_INIT_TIMER il y a 1 an
testhittesting.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag il y a 1 an
testhotplug.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testiconv.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testime.c 596ef1ba2e Moved the SDL_ttf IME demo to showfont in the SDL_ttf project il y a 1 an
testintersections.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag il y a 1 an
testkeys.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testloadso.c 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. il y a 1 an
testlocale.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testlock.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
testmanymouse.c 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK() il y a 1 an
testmessage.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testmodal.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testmouse.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testmultiaudio.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testnative.c 1f3a0d12e6 Made texture size and format public in the API il y a 1 an
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix il y a 1 an
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. il y a 2 ans
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible il y a 2 ans
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() il y a 1 an
testnativex11.c 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
testoffscreen.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testoverlay.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag il y a 1 an
testpen.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. il y a 1 an
testplatform.c 1834c83d5a testplatform: make sure bool is 1 byte il y a 1 an
testpopup.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testpower.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testprocess.c afee27a530 Make sure stdio handles are in blocking mode il y a 1 an
testqsort.c 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values il y a 1 an
testrelative.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testrendercopyex.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testrendertarget.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testresample.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testrumble.c f3e419596b Removed SDL_INIT_TIMER il y a 1 an
testrwlock.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testscale.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testsem.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testsensor.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testshader.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testshape.c f212cb5f92 Don't overwrite the SDL_IOFromConstMem() error in testshape il y a 1 an
testsprite.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. il y a 1 an
testspriteminimal.c 54459def69 render: Remove the logical presentation render target. il y a 1 an
testspritesurface.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
teststreaming.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testsurround.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testthread.c fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() il y a 1 an
testtime.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testtimer.c c5904d8710 Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!) il y a 1 an
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testutils.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testutils.h a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testver.c dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
testviewport.c 1f3a0d12e6 Made texture size and format public in the API il y a 1 an
testvulkan.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testwaylandcustom.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testwm.c f8dd73fdb9 Fixed build il y a 1 an
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps il y a 8 ans
testyuv.c 6897385623 Add `void` to `run_colorspace_test()` function prototype il y a 1 an
testyuv_cvt.c a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
testyuv_cvt.h a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
torturethread.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
trashcan.bmp 2de9253b6c test: Added testaudio il y a 2 ans
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 il y a 1 an
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 il y a 1 an
utf8.txt 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans