Carl Åstholm 1f3fd65c4c cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores il y a 1 an
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions il y a 2 ans
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable il y a 1 an
n3ds 655275378d N3DS port (squashed) il y a 3 ans
testgpu 2e7d5bb429 Add the SDL_GPU API il y a 1 an
win32 ec85d2f74f sdlprocdump: fix minidump filename il y a 1 an
CMakeLists.txt 9eea8234e6 Add SDL_Process subsystem il y a 1 an
COPYING 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". il y a 2 ans
audiofile.bmp 2de9253b6c test: Added testaudio il y a 2 ans
checkkeys.c 6fc6e3dc7e Use SDL_bool where appropriate in SDL events il y a 1 an
childprocess.c 90e01040c5 Added thread-safe environment functions il y a 1 an
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images il y a 2 ans
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage il y a 2 ans
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata il y a 2 ans
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button_background.h 45cd4b8038 Added button background il y a 2 ans
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad il y a 2 ans
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 2 ans
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 2 ans
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad il y a 2 ans
gamepadutils.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
gamepadutils.h 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() il y a 2 ans
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() il y a 2 ans
icon.bmp 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp il y a 2 ans
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons il y a 1 an
logaudiodev.bmp 2de9253b6c test: Added testaudio il y a 2 ans
loopwave.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const il y a 1 an
main.cpp 28b93451dc Make WinRT's SDL_main header-only il y a 3 ans
moose.dat 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
physaudiodev.bmp 2de9253b6c test: Added testaudio il y a 2 ans
picture.xbm 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
pretest.c 4f55271571 Removed temporary memory from the API il y a 1 an
relative_mode.markdown 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() il y a 1 an
sample.bmp 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
sample.wav 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. il y a 2 ans
soundboard_levels.bmp 2de9253b6c test: Added testaudio il y a 2 ans
speaker.bmp 2de9253b6c test: Added testaudio il y a 2 ans
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests il y a 3 ans
testatomic.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testaudio-art.txt 2de9253b6c test: Added testaudio il y a 2 ans
testaudio.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const il y a 1 an
testaudiohotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testaudioinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testaudiorecording.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const il y a 1 an
testaudiostreamdynamicresample.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler il y a 1 an
testautomation.c 102b3b480b SDL_test: move argument parsing into SDL_test il y a 1 an
testautomation_audio.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_blit.c fd2a266549 Adding void to empty function prototype parenthesis il y a 1 an
testautomation_clipboard.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_events.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_guid.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_hints.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() il y a 1 an
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() il y a 1 an
testautomation_intrinsics.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_iostream.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_joystick.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testautomation_keyboard.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testautomation_log.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_main.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_math.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_mouse.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_pixels.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_platform.c 1f3fd65c4c cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores il y a 1 an
testautomation_properties.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_rect.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_render.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_sdltest.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_stdlib.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testautomation_subsystems.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_suites.h a9d70dbacb pen: Rework public API. il y a 1 an
testautomation_surface.c c797ae1619 Fix -Wtype-limits warning il y a 1 an
testautomation_time.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_timer.c db96ddca34 SDL_test: use SDLCALL calling convention il y a 1 an
testautomation_video.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testcamera.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const il y a 1 an
testcolorspace.c 3f7f6f624b testcolorspace: don't tonemap from HDR to SDR when reading pixels il y a 1 an
testcontroller.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testcustomcursor.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testdialog.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testdisplayinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures il y a 1 an
testdrawchessboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testdropfile.c d2ef15d8e6 Fix warnings: calloc-transposed-args il y a 1 an
testerror.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() il y a 1 an
testffmpeg.c 1f3fd65c4c cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores il y a 1 an
testffmpeg_vulkan.c d2ef15d8e6 Fix warnings: calloc-transposed-args il y a 1 an
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning il y a 2 ans
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() il y a 1 an
testfilesystem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgeometry.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgles.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgles2.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 il y a 5 ans
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 il y a 5 ans
testgpu_simple_clear.c 93bf534268 testgpu_simple_clear: Fixed AppInit return values. il y a 1 an
testgpu_spinning_cube.c 96e147b2b9 gpu: Rework driver name queries, add GetGPUShaderFormats il y a 1 an
testhaptic.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testhittesting.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testhotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testiconv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testime.c 36a091cc43 Use SDL_GetError() for SDL_ttf errors il y a 1 an
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED il y a 1 an
testkeys.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testloadso.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testlocale.c 4f55271571 Removed temporary memory from the API il y a 1 an
testlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testmanymouse.c 6fc6e3dc7e Use SDL_bool where appropriate in SDL events il y a 1 an
testmessage.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testmodal.c a46e7027ce video: Allow setting the parents of toplevel windows il y a 1 an
testmouse.c 6fc6e3dc7e Use SDL_bool where appropriate in SDL events il y a 1 an
testmultiaudio.c 434193d153 testmultiaudio: initialize audio through SDL_test framework il y a 1 an
testnative.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix il y a 1 an
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. il y a 2 ans
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible il y a 2 ans
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() il y a 1 an
testnativex11.c 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
testoffscreen.c 6fca867ffe Fix testoffscreen.c: bool literal returned from 'main' il y a 1 an
testoverlay.c 2ba76dbe80 Simplified SDL_Surface il y a 1 an
testpen.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testplatform.c 1f3fd65c4c cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores il y a 1 an
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures il y a 1 an
testpower.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testprocess.c e97f636590 SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER is an SDL_Environment pointer il y a 1 an
testqsort.c 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values il y a 1 an
testrelative.c fd2a266549 Adding void to empty function prototype parenthesis il y a 1 an
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e il y a 2 ans
testrendertarget.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testresample.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testrumble.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testrwlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e il y a 2 ans
testsem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testsensor.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testshader.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testshape.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testsprite.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const il y a 1 an
testspriteminimal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data il y a 1 an
teststreaming.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testsurround.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testthread.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures il y a 1 an
testtimer.c 90e01040c5 Added thread-safe environment functions il y a 1 an
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition il y a 1 an
testutils.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
testver.c 4609af618a Updated logging functions for SDL3 naming convention il y a 2 ans
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e il y a 2 ans
testvulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testwaylandcustom.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testwm.c 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps il y a 8 ans
testyuv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format il y a 2 ans
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format il y a 2 ans
torturethread.c a0f36fb85b Use atomic variables for thread communication il y a 1 an
trashcan.bmp 2de9253b6c test: Added testaudio il y a 2 ans
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 il y a 1 an
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 il y a 1 an
utf8.txt 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!