Fierelier 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 1 rok temu
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direct3d 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 1 rok temu
direct3d11 2f5bc17ea6 Fix support for Windows XP and up (#13904) 1 rok temu
direct3d12 2f5bc17ea6 Fix support for Windows XP and up (#13904) 1 rok temu
gpu 287e786120 render/gpu: fix copypaste error in render initialization 1 rok temu
metal 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 1 rok temu
ngage 03489e249a [Nokia N-Gage] Re-enable FPS counter, fix link in README. 1 rok temu
opengl 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 1 rok temu
opengles2 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 1 rok temu
ps2 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 1 rok temu
psp 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 1 rok temu
software 25b2d2c821 Use new parameter validation macro 1 rok temu
vitagxm 5fcc83d93b Vita Render: Limit the scope of cliprect to viewport 1 rok temu
vulkan b7dba970e1 Fixed setting SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER 1 rok temu
SDL_d3dmath.c f2074d7af3 Updated copyright for 2025 1 rok temu
SDL_d3dmath.h f2074d7af3 Updated copyright for 2025 1 rok temu
SDL_render.c 25b2d2c821 Use new parameter validation macro 1 rok temu
SDL_render_debug_font.h f2074d7af3 Updated copyright for 2025 1 rok temu
SDL_render_unsupported.c f2074d7af3 Updated copyright for 2025 1 rok temu
SDL_sysrender.h 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 1 rok temu
SDL_yuv_sw.c 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() 1 rok temu
SDL_yuv_sw_c.h f2074d7af3 Updated copyright for 2025 1 rok temu