Sam Lantinga 2d62c65a75 Fixed build warning пре 3 година
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direct3d e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity пре 3 година
direct3d11 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. пре 3 година
direct3d12 2d62c65a75 Fixed build warning пре 3 година
metal 6ff31e10cf metal: Add hint to select low power device instead of the default one (#8182) пре 3 година
opengl e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity пре 3 година
opengles2 e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity пре 3 година
ps2 37e567994d Fix remaining typos (#7921) пре 3 година
psp 37e567994d Fix remaining typos (#7921) пре 3 година
software 4f0642bf47 triangle: don't read destination pixel when you're going to discard it anyways пре 3 година
vitagxm 37e567994d Fix remaining typos (#7921) пре 3 година
SDL_d3dmath.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) пре 3 година
SDL_d3dmath.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) пре 3 година
SDL_render.c 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. пре 3 година
SDL_sysrender.h 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. пре 3 година
SDL_yuv_sw.c ddbdd73258 Updated source to match SDL function prototype style пре 3 година
SDL_yuv_sw_c.h 308bcbbe76 Fixed Visual Studio warning 4244 пре 3 година