Sam Lantinga c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries %!s(int64=3) %!d(string=hai) anos
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android dbb0a2aa74 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations %!s(int64=8) %!d(string=hai) anos
dummy 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
gdk 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
haiku 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
n3ds 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
ngage 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
ps2 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
psp c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries %!s(int64=3) %!d(string=hai) anos
uikit 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
windows 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
winrt 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos