Sam Lantinga faebe94c56 Mac: Fix a crash with SDL_MAC_NO_SANDBOX. 12 anni fa
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atomic 08fa8da77c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 12 anni fa
audio 517886a7f1 Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers 12 anni fa
core 22770a8f40 [Android] Fixes Bug 2041 - can't get SDL_QUIT event... 12 anni fa
cpuinfo 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 12 anni fa
events cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". 12 anni fa
file 12ca3ce3fa Fixed building using MinGW 12 anni fa
filesystem 609b58e441 Fixed buffer overflow. 12 anni fa
haptic 965a0da901 Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 12 anni fa
input e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. 12 anni fa
joystick e3e24bded7 Make sure the joystick count is correct when the added and removed events are dispatched, in case someone is watching for them with an event filter. 12 anni fa
libm 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) 13 anni fa
loadso d0a57ea2b5 Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 12 anni fa
main d1bde399af Backed out changeset 737771c47c6f, done testing Buildbot changes. 12 anni fa
power f5fa492e26 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 12 anni fa
render 1c9cc8c9b7 Fixed performance regression caused by the fix for bug 2158 12 anni fa
stdlib 12ca3ce3fa Fixed building using MinGW 12 anni fa
test 804e5799ad Fixed common test usage string (was "hidpi", should be "highdpi"). 12 anni fa
thread f5fa492e26 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 12 anni fa
timer eec4710c53 Fixes bug #2074 - Thanks Sylvain! 13 anni fa
video faebe94c56 Mac: Fix a crash with SDL_MAC_NO_SANDBOX. 12 anni fa
SDL.c ade13fd741 It's okay to quit things more than once. 12 anni fa
SDL_assert.c 12ca3ce3fa Fixed building using MinGW 12 anni fa
SDL_assert_c.h dad420670f Fixes #2022, do not resume on Android when surfaceChanged 13 anni fa
SDL_error.c dad420670f Fixes #2022, do not resume on Android when surfaceChanged 13 anni fa
SDL_error_c.h dad420670f Fixes #2022, do not resume on Android when surfaceChanged 13 anni fa
SDL_hints.c f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 13 anni fa
SDL_log.c 12ca3ce3fa Fixed building using MinGW 12 anni fa