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@@ -79,6 +79,19 @@ typedef enum SDL_GameControllerType
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SDL_CONTROLLER_TYPE_MAX
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} SDL_GameControllerType;
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+/**
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+ * Types of game controller control bindings.
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+ *
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+ * A game controller is a collection of bindings that map arbitrary joystick
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+ * buttons, axes and hat switches to specific positions on a generic
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+ * console-style gamepad.
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+ *
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+ * \since This enum is available since SDL 2.0.0.
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+ *
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+ * \sa SDL_GameControllerButtonBind
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+ * \sa SDL_GameControllerGetBindForAxis
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+ * \sa SDL_GameControllerGetBindForButton
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+ */
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typedef enum SDL_GameControllerBindType
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{
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SDL_CONTROLLER_BINDTYPE_NONE = 0,
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