История коммитов

Автор SHA1 Сообщение Дата
  Cameron Gutman 6d3404e4bb gamepad: Add SDL_GAMEPAD_TYPE_STEAM for Steam Controllers 3 недель назад
  ceski 5b98c1cc2f Add capacitive sense gamepad events (#15627) 3 недель назад
  ceski 984fcdaa8a testcontroller: free/allocate touchpads only when needed 3 недель назад
  ceski 006959ca87 Add dual touchpad support to testcontroller (#15540) 3 недель назад
  Sam Lantinga 5f086e7623 Updated copyright for 2026 5 месяцев назад
  Eddy Jansson aaee09d6ed Don't do NULL-checks before SDL_free() 7 месяцев назад
  Sam Lantinga bb0d6221c1 Use PNG files for tests and examples 8 месяцев назад
  Sam Lantinga 400489c157 testcontroller: fixed memory leak 8 месяцев назад
  Sam Lantinga ea1a769322 Fixed the perspective matrix calculation (thanks @KonkolyTamas!) 9 месяцев назад
  Aubrey Hesselgren 34616d1b00 A little more tidying. Better notes around how the absolute maximum threshold was arrived at. 10 месяцев назад
  Aubrey Hesselgren 8863e5ee67 Made the maximum noise during accelerometer noise profiling a define, in terms of "G" 10 месяцев назад
  Aubrey Hesselgren 6bfc54508c Accelerometer Tolerance is now calibrated before Gyro Drift. 10 месяцев назад
  Sam Lantinga 1b65f25465 testcontroller: use the correct label for face buttons 10 месяцев назад
  Aubrey Hesselgren e960bf6904 Gyro instrumentation for test controller (#13287) 11 месяцев назад
  Sam Lantinga f62c982bcf Reverted Accelerometer and Gyro displays to throttled display (10hz) 11 месяцев назад
  Aubrey Hesselgren 913b611ccd Added tools for evaluating gyroscope accuracy and IMU polling rates. (#13209) 11 месяцев назад
  Sam Lantinga 21a7bbbf14 Restore compatibility with older GameCube mappings 1 год назад
  Sam Lantinga 31650d566c Added SDL_GAMEPAD_TYPE_GAMECUBE 1 год назад
  Sam Lantinga f2074d7af3 Updated copyright for 2025 1 год назад
  Sam Lantinga 75a24116b5 testcontroller: show gamepad connection state 1 год назад
  Sam Lantinga 850158f83f testcontroller: fixed incorrect usage of memcpy() 1 год назад
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 год назад
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values 1 год назад
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events 1 год назад
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 год назад
  Sam Lantinga 4f55271571 Removed temporary memory from the API 1 год назад
  Ryan C. Gordon 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. 1 год назад
  Sam Lantinga 9f984e6fb4 testcontroller: fixed showing analog axis values 2 лет назад
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 2 лет назад
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 2 лет назад