Historia zmian

Autor SHA1 Wiadomość Data
  Sam Lantinga fdcd548612 Added SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER 10 miesięcy temu
  Sam Lantinga 54b15532d3 Set window controller interaction on all windows 10 miesięcy temu
  Anonymous Maarten eda8d1d842 JNI_Unload must return the JNI version needed by the native library 10 miesięcy temu
  Ryan C. Gordon 21f93e127b wikiheaders: generalize some previously-SDL-specific things 10 miesięcy temu
  Anonymous Maarten 1edb850639 Add script to generate macOS and iOS tbds 10 miesięcy temu
  Sam Lantinga 52a4366e54 x11: don't grab the pointer while buttons are pressed 10 miesięcy temu
  Sam Lantinga 7e5f3330ff Added libxi and libxfixes to the Arch Linux package recommendations 10 miesięcy temu
  Ryan C. Gordon 9b348ef6e8 android: Better parsing of command line arguments. 10 miesięcy temu
  Ryan C. Gordon da863ff5f9 uikit: Don't copy argv; the original lives the whole time we need it. 10 miesięcy temu
  Antti Ala-Fossi 29f3844b01 Fix assert in SDL_BeginGPURenderPass 10 miesięcy temu
  Sam Lantinga 74653b3cd5 Send the normal sensor data for the right Joy-Con controller in combined mode 10 miesięcy temu
  Sam Lantinga 24fe3c48a0 Fixed events for windows that have had their window proc hooked at creation time 10 miesięcy temu
  Sam Lantinga 55a566a6b4 Steam expects the gyro data to come before the accelerometer data 10 miesięcy temu
  Anonymous Maarten e221905195 Fix check_stdlib_usage.py libc call matching 10 miesięcy temu
  Sam Lantinga 9896dc18e7 Fixed setting SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER for the initial display 10 miesięcy temu
  Sam Lantinga 8fa93d64ab Reset the window icon when returning from fullscreen mode 10 miesięcy temu
  Sam Lantinga 56269cd010 Support PNG icons in the SDL test code 10 miesięcy temu
  Ryan C. Gordon 4e79d2ad64 blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`. 10 miesięcy temu
  Sam Lantinga 6534345d9a Only process events for the window being created at creation time 10 miesięcy temu
  Ryan C. Gordon 7f0d0d0046 blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`. 10 miesięcy temu
  eafton f7ded3db5e Add fribidi and libthai packages to README-linux.md 10 miesięcy temu
  Sam Lantinga ebd3aa5289 testgpu_spinning_cube: fixed error handling if texture creation fails 10 miesięcy temu
  Sam Lantinga ba919832e4 testgpu_spinning_cube: removed duplicate calls to clear and present 10 miesięcy temu
  Ryan C. Gordon 1fdc7975cb visualc: Fixed corrupted SDL.vcxproj.filters file. 10 miesięcy temu
  Ryan C. Gordon 15f98b2a61 blit: Change ifdefs on NEON functions that use an aarch64-specific opcode. 10 miesięcy temu
  Ryan C. Gordon 17ab859907 main: Unify command line handling between standard Windows and GDK targets. 10 miesięcy temu
  Ryan C. Gordon ff44bad9bd main: Restored lost call to SDL_SetMainReady() in Windows SDL_RunApp(). 10 miesięcy temu
  Ethan Lee 54ef731534 video: Explicitly call DestroyWindowTexture when destroying a window. 10 miesięcy temu
  Ryan C. Gordon a37d3f96f4 main: SDL_RunApp now explicitly handles NULL argv in all implementations. 10 miesięcy temu
  Anonymous Maarten ce5e46c37d Add SDL_(Get|Set)iSurfaceClipRect automation test 10 miesięcy temu