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Alex Szpakowski 0a4085a048 Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB. 10 年之前
VisualC c964ac91bf Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 11 年之前
VisualC-WinRT 5790f59f88 WinRT: minor tweak to NuGet package naming 10 年之前
Xcode 4a468739f8 Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 10 年之前
Xcode-iOS f3ca4e4d50 iOS: Fixed compiling demos on C89 compilers. 10 年之前
acinclude 72590685c0 Backed out changeset 4ad56dbf4a6f 11 年之前
android-project bb9dcf5714 Android: Updated name of README file. 10 年之前
build-scripts 4a468739f8 Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 10 年之前
cmake 9fcf5d7d4d CMake: Don't link directly to libGL on Unix. 10 年之前
debian 014956ac1d Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/ 10 年之前
docs 441359bd5a WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events 10 年之前
include 4a468739f8 Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 10 年之前
premake 42065e785d Updated copyright to 2016 10 年之前
src 0a4085a048 Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB. 10 年之前
test 73b63e5b57 Fixed crash in shape test program if memory allocation failed. 10 年之前
visualtest 72590685c0 Backed out changeset 4ad56dbf4a6f 11 年之前
.hgignore deb2acbcd9 A simple test program for SDL_qsort(). 10 年之前
Android.mk 72590685c0 Backed out changeset 4ad56dbf4a6f 11 年之前
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 12 年之前
CMakeLists.txt 2c3bf6658a Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset. 10 年之前
COPYING.txt 42065e785d Updated copyright to 2016 10 年之前
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 12 年之前
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 12 年之前
Makefile.in f9d8c59a6f Added missing file to the release archive. 11 年之前
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 12 年之前
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 12 年之前
Makefile.psp 570215b9da PSP: Added missing object for generic TLS to Makefile. 10 年之前
Makefile.wiz 0dc43729bd Pandora: Fixed referring to no more existing CD-ROM source files in Makefile. 10 年之前
README-SDL.txt 7e0261ec26 Another commit to test revision control. 10 年之前
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 12 年之前
SDL2.spec.in 72590685c0 Backed out changeset 4ad56dbf4a6f 11 年之前
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 12 年之前
VisualC.html 28817c9c71 Fixed two typos in documentation. 10 年之前
WhatsNew.txt 4aae0290ea Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 10 年之前
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 12 年之前
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 12 年之前
configure 697984df20 Regenerated configure script with Mir changes. 10 年之前
configure.in 3607d3b756 Fix API/ABI breakage in Mir 0.13/0.14. 10 年之前
sdl2-config.cmake.in 2f59284971 Fixed typo in sdl2-config.cmake.in (thanks, Rafal!). 10 年之前
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 12 年之前
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 12 年之前
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 12 年之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html