Cameron Cawley e70db38d60 Fix compatibility with Windows XP 3 лет назад
..
direct3d 3b191580c3 Windows GDK Support (#5830) 3 лет назад
direct3d11 3b191580c3 Windows GDK Support (#5830) 3 лет назад
direct3d12 e70db38d60 Fix compatibility with Windows XP 3 лет назад
metal 6c536afdb7 Fix C89 declaration for macOS modules. 3 лет назад
opengl 09b6956dcc opengl: Support NV12 textures on GPUs with only 2 texture units 3 лет назад
opengles b299cb3d3c Added a utility function to calculate the next power of 2 for a value 3 лет назад
opengles2 5858c7dfce Fixed OpenGL ES Shaders for systems that don't understand precision keywords 3 лет назад
ps2 7d5ccae22d Fix memory leak when destroying texture 3 лет назад
psp 61abc4e5b6 PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070) 4 лет назад
software 3b191580c3 Windows GDK Support (#5830) 3 лет назад
vitagxm b2f07d94d2 Vita: create rendertarget color surface with same format as texture. Fixes #5844 3 лет назад
SDL_d3dmath.c 4082821822 DirectX 12 Renderer (#5761) 3 лет назад
SDL_d3dmath.h 51c6488f97 Add support for SDL_render_d3d12.c to compile in C++ mode 3 лет назад
SDL_render.c a28f426acb render: Only update size/scale/viewport when moving to a new display, rather than all window movement. 3 лет назад
SDL_sysrender.h 2660449c6c Add dummy driver 3 лет назад
SDL_yuv_sw.c 120c76c84b Updated copyright for 2022 4 лет назад
SDL_yuv_sw_c.h 120c76c84b Updated copyright for 2022 4 лет назад