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Sam Lantinga 1d75b6bc59 Fixed crash on Windows when a controller is connected 1 month ago
.github 533ca2ea0c policy: Clarify that "AI" means specific things. 1 month ago
VisualC 6665ebaa2e SDL_test: allow disabling colorized output 5 months ago
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src 1d75b6bc59 Fixed crash on Windows when a controller is connected 1 month ago
test affc61cc5e checkkeys: Sleeping for 100ms every frame makes the program too unresponsive. 1 month ago
wayland-protocols 9092ddff3c wayland: Update the color management protocol 5 months ago
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 years ago
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 years ago
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AGENTS.md 95965bfef4 AGENTS.md: Change "may not" to "must not". 1 month ago
Android.mk 6905714986 android: remove dependency on cpu-features.h 6 months ago
BUGS.txt b08d045811 Added a Discord link to BUGS.txt 1 year ago
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CMakeLists.txt be6f1b74dc Updated to version 3.4.7 for development 1 month ago
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 year ago
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README.md 667272e71d Revert "Update README.md" 6 months ago
WhatsNew.txt 466ca58b04 Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 5 months ago

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)