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Sam Lantinga 29f857fed6 Removed SDL_FILE from source code hai 11 meses
.github c7a36fa3c9 ci: bump cross-platform-actions. hai 11 meses
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android-project 205b5c9f44 Ignore invalid width/height in setOrientationBis() hai 11 meses
build-scripts 0204a69f6b Add elf alignment check for Android artifacts (#13818) hai 1 ano
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docs 69564cd0b1 README-macos.md: replace old API calls hai 1 ano
examples f7cadcba84 examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. hai 1 ano
include 3d9f4c3328 Fix thread safety attributes for TryLock functions hai 11 meses
src 29f857fed6 Removed SDL_FILE from source code hai 11 meses
test d6021b7d89 Only call clipboard callbacks with mime types they expect hai 11 meses
wayland-protocols fadb261b66 wayland: Add color manager protocol support hai 1 ano
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list %!s(int64=2) %!d(string=hai) anos
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Android.mk c7e8977e60 Revert "Support Google Play 16 KB Page Size Requirement (#13470)" hai 1 ano
BUGS.txt b08d045811 Added a Discord link to BUGS.txt hai 1 ano
CMakeLists.txt ff9599fb7e build: Fix typo in SDL_uclibc target name for 32-bit Windows hai 11 meses
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 hai 1 ano
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README.md 5f4696ce63 Updating documentation for the 3.2.0 release hai 1 ano
WhatsNew.txt d75ba9c2d2 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT hai 1 ano

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)