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Ryan C. Gordon 2a1e422375 Dynamic API: don't leak if a library loaded but didn't have the entry point. vor 11 Jahren
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest vor 12 Jahren
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone vor 11 Jahren
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Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() vor 12 Jahren
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html