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Ryan C. Gordon 2afa4aeda8 Fixed memory leak in failure case that static analysis found. 11 éve
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 12 éve
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 11 éve
Xcode 70438be272 Combo commit including the following mercurial changes 1 éve
Xcode-iOS 28fe9f0cfc Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. 11 éve
acinclude 3dcb451f85 Added a README file regarding WinRT support 12 éve
android-project 049ef9a35b Android: Fixed calling a getter method twice. 11 éve
build-scripts 629c13fbf1 Actually fix Unix scripts this time. :) 11 éve
cmake 5b6e064acd CMake: fix CHECK_OBJC_SOURCE_COMPILES to work with GCC (thanks, Ivan!). 11 éve
debian f448815e82 Added libibus-1.0-dev build dependency 12 éve
docs 684f9e9603 Fixed typo in gesture README. 11 éve
include c4035654a9 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. 11 éve
premake 01bfc2158a Several improvements to the iOS backend: 11 éve
src 2afa4aeda8 Fixed memory leak in failure case that static analysis found. 11 éve
test 162ef5eae9 Cleanups in the joystick code. 11 éve
visualtest 70438be272 Combo commit including the following mercurial changes 1 éve
.hgignore bde54b7f34 Merged 'default' into branch 'iOS-improvements' 11 éve
Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 11 éve
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 12 éve
CMakeLists.txt e7ba78a35a CMake: Dependency variable for FUSIONSOUND_SHARED was wrong (thanks, Kaleb!). 11 éve
COPYING.txt 3dcb451f85 Added a README file regarding WinRT support 12 éve
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 12 éve
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 éve
Makefile.in 199aff7bc2 Make autoconf-based build quiet by default. 12 éve
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 12 éve
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 12 éve
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 12 éve
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 12 éve
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 éve
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 éve
SDL2.spec.in b7f6da0629 Some corrections to the SDL2.spec.in (thanks, Simone!). 11 éve
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 12 éve
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 12 éve
WhatsNew.txt 1e352d7929 Chrome's Native Client backend implementation 12 éve
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 12 éve
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 12 éve
configure ac2bb3f200 configure script: fix recursive mutex test on Linux systems (thanks, Ozkan!). 11 éve
configure.in ac2bb3f200 configure script: fix recursive mutex test on Linux systems (thanks, Ozkan!). 11 éve
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 12 éve
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 12 éve
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 12 éve

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html