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Sam Lantinga 33ed20fafa Fixed bug 2774 - Android: screen distorted in Landscape after background/foreground 11 лет назад
VisualC 564ece516e Only use explicit inlining - otherwise Visual Studio 2010 will inline SDL_zero(info) in SDL_vsnprintf() into a memset() call when compiling the Release x64 configuration. 11 лет назад
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Xcode 2c4a6ea0a2 Updated the copyright year to 2015 11 лет назад
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator 11 лет назад
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 11 лет назад
android-project 33ed20fafa Fixed bug 2774 - Android: screen distorted in Landscape after background/foreground 11 лет назад
build-scripts 0c9da0c855 WinRT: made sure build script generates Release-built binaries, by default 11 лет назад
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 11 лет назад
debian 2c4a6ea0a2 Updated the copyright year to 2015 11 лет назад
docs ae60afce16 Excluded SDL_egl.h from doxygen input. 11 лет назад
include aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 11 лет назад
premake 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). 11 лет назад
src 59d34bc35d Fixed bug 3015 - grab mouse inconsistent state 11 лет назад
test 58efd8e547 Fixed comment in test program. 11 лет назад
visualtest 2c4a6ea0a2 Updated the copyright year to 2015 11 лет назад
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 11 лет назад
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
CMakeLists.txt aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 11 лет назад
COPYING.txt 2c4a6ea0a2 Updated the copyright year to 2015 11 лет назад
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. 11 лет назад
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
WhatsNew.txt d29812d092 Moved entry in WhatsNew.txt because it was already in 2.0.0 for Android and iOS. 11 лет назад
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
configure 8283abdb78 Updated configure script. 11 лет назад
configure.in e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 11 лет назад
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 11 лет назад

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html