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Dimitriy Ryazantcev 49d58bc73a Cleanup WIN_CreateCursor() code a bit vor 2 Jahren
.github 61c39ce848 ci: re-enable Intel compilers on ci vor 2 Jahren
VisualC 7c80ac6df7 API for pressure-sensitive pens + XInput2/Wayland vor 2 Jahren
VisualC-GDK 7c80ac6df7 API for pressure-sensitive pens + XInput2/Wayland vor 2 Jahren
VisualC-WinRT 7c80ac6df7 API for pressure-sensitive pens + XInput2/Wayland vor 2 Jahren
Xcode 051ed397d1 Removed testautomation_syswm.c from the Xcode project vor 2 Jahren
android-project 9302d7732d Fixed touch normalized coordinates vor 2 Jahren
build-scripts 869257a5c1 SDL_migration.cocci: Added a thing for SDL_Vulkan_CreateSurface. vor 2 Jahren
cmake d8600f717e Pointer as bool (libsdl-org#7214) vor 2 Jahren
docs 5c8c3931f2 Removed outdated information about SDL_GetWindowWMInfo() vor 2 Jahren
include 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB vor 2 Jahren
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src 49d58bc73a Cleanup WIN_CreateCursor() code a bit vor 2 Jahren
test 05e7dcf8f8 Support returning <8bpp surfaces in SDL_LoadBMP_RW vor 2 Jahren
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded vor 2 Jahren
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit vor 3 Jahren
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked vor 2 Jahren
.editorconfig a1e101e898 Fixed formatting for Haiku cc files vor 3 Jahren
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.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' vor 3 Jahren
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols vor 2 Jahren
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. vor 5 Jahren
CMakeLists.txt 59f93e20a7 Add SDL Video Capture, with back-end for linux/macos/ios/android vor 2 Jahren
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INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS vor 3 Jahren
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README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. vor 9 Jahren
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html