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Anonymous Maarten 702abfe7d5 cmake: only build uclibc when building without external libc hai 1 ano
.github 08661166e9 ci: verify SDL_REVISION hai 1 ano
VisualC 2b8ebf08d1 The SDL3 MSVC SDK does not provide ARM64EC binaries hai 1 ano
VisualC-GDK 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows hai 1 ano
VisualC-WinRT 4b3a80bb73 msbuild: add TreatWarningAsError property, and enable it on ci hai 1 ano
Xcode b4ca15b654 pen: Added Cocoa backend. hai 1 ano
android-project 459d3a8bbd Add messageBox to proguard-rules.pro (#10570) hai 1 ano
build-scripts 658fc3db0f Updated list of third party code and generated files hai 1 ano
cmake 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
docs 5415909f2d docs/emscripten: --embed-file does not accept a '=' hai 1 ano
examples 85ca516735 examples: Added a simple camera example. hai 1 ano
include 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
src 3e60fb4223 VULKAN_UpdateVertexBuffer() should return true if there's nothing to do hai 1 ano
test 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window %!s(int64=2) %!d(string=hai) anos
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list %!s(int64=2) %!d(string=hai) anos
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked %!s(int64=2) %!d(string=hai) anos
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci %!s(int64=2) %!d(string=hai) anos
.gitignore 31b3f5ea79 ci: add GDK hai 1 ano
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! %!s(int64=2) %!d(string=hai) anos
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh %!s(int64=2) %!d(string=hai) anos
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. %!s(int64=5) %!d(string=hai) anos
CMakeLists.txt 702abfe7d5 cmake: only build uclibc when building without external libc hai 1 ano
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. %!s(int64=2) %!d(string=hai) anos
INSTALL.md b33420cac7 Updated INSTALL.md %!s(int64=2) %!d(string=hai) anos
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. %!s(int64=9) %!d(string=hai) anos
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release %!s(int64=2) %!d(string=hai) anos
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". %!s(int64=2) %!d(string=hai) anos

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html