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Sam Lantinga 94d9229ce2 Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() 2 rokov pred
.github a1c6f99877 android: add script in Android archive to create a SDK 2 rokov pred
VisualC b3b74e8aed Fix SDL3ConfigVersion.cmake of VC development package for ARM64EC 2 rokov pred
VisualC-GDK 0a678a654e GDK build: fix project settings and API changes 2 rokov pred
VisualC-WinRT 2ba76dbe80 Simplified SDL_Surface 2 rokov pred
Xcode 614a88ca3b SDL_IOFromFile: Apple targets no longer use the app bundle's resources dir. 2 rokov pred
android-project 0c5bb532c3 Remove support for building a SDL3 library from gradle 2 rokov pred
build-scripts 349540f73f Document the new SDL3 Android archive artifact 2 rokov pred
cmake 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) 2 rokov pred
docs 349540f73f Document the new SDL3 Android archive artifact 2 rokov pred
examples afabccd4d0 examples: Split up description text by line breaks. 2 rokov pred
include 94d9229ce2 Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() 2 rokov pred
src 94d9229ce2 Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() 2 rokov pred
test a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) 2 rokov pred
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 2 rokov pred
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 rokov pred
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 3 rokov pred
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 2 rokov pred
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 2 rokov pred
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 2 rokov pred
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 2 rokov pred
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 5 rokov pred
CMakeLists.txt 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) 2 rokov pred
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 2 rokov pred
INSTALL.md b33420cac7 Updated INSTALL.md 2 rokov pred
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 2 rokov pred
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 9 rokov pred
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 2 rokov pred
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 2 rokov pred

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html