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Sam Lantinga 95977f41b7 Perform full rectangle intersection for empty rects 11 月之前
.github c7a36fa3c9 ci: bump cross-platform-actions. 11 月之前
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Xcode 5a9050aea3 Make D3D math functions static inline to reduce likelihood of linking conflicts 11 月之前
android-project 205b5c9f44 Ignore invalid width/height in setOrientationBis() 11 月之前
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.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 3 年之前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 2 年之前
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CMakeLists.txt ff9599fb7e build: Fix typo in SDL_uclibc target name for 32-bit Windows 11 月之前
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)