Ei kuvausta

Alex Szpakowski cc0631a095 Merged default into iOS-improvements 11 vuotta sitten
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 12 vuotta sitten
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 12 vuotta sitten
Xcode d7cc6fabee add controllermap program to SDLTest xcode project 11 vuotta sitten
Xcode-iOS 28fe9f0cfc Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. 12 vuotta sitten
acinclude 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
android-project c121ff7f9a Added name for second Java Thread on Android. 11 vuotta sitten
build-scripts 8366bbdd7b Fixed gcc-fat.sh failing to build Objective-C sources correctly. 11 vuotta sitten
cmake 0302bb771c Fixed syntax error in cmake file. 12 vuotta sitten
debian f448815e82 Added libibus-1.0-dev build dependency 12 vuotta sitten
docs ce64b4ad3a WinRT: bug and data-integrity fixes for SDL_GetPrefPath() 11 vuotta sitten
include cc0631a095 Merged default into iOS-improvements 11 vuotta sitten
premake 059579e48f Fixed bug 2696 - Mac: fix display mode refresh rate calculation 12 vuotta sitten
src cc0631a095 Merged default into iOS-improvements 11 vuotta sitten
test 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes 11 vuotta sitten
visualtest 0d38073a54 Removed generated doxygen output of visual test suite. 11 vuotta sitten
.hgignore bde54b7f34 Merged 'default' into branch 'iOS-improvements' 12 vuotta sitten
Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 12 vuotta sitten
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
CMakeLists.txt 251ca855f7 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 12 vuotta sitten
COPYING.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 12 vuotta sitten
Makefile.in 199aff7bc2 Make autoconf-based build quiet by default. 12 vuotta sitten
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 12 vuotta sitten
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 12 vuotta sitten
SDL2.spec.in 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 12 vuotta sitten
WhatsNew.txt 1e352d7929 Chrome's Native Client backend implementation 12 vuotta sitten
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 12 vuotta sitten
configure f86af130f5 Fixed bug 2795 - SDL library detection selects the wrong lib 11 vuotta sitten
configure.in f86af130f5 Fixed bug 2795 - SDL library detection selects the wrong lib 11 vuotta sitten
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html