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Sam Lantinga e2fe23ddab Added hardware accelerated support for palettized textures 11 maanden geleden
.github 1d42df07ef ci: add macOS 26 job 11 maanden geleden
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docs 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 11 maanden geleden
examples f71348f38b examples/misc/02-clipboard: Removed onmouseover-generating helper include. 11 maanden geleden
include 0b4b254a53 Added support for textures with palettes 11 maanden geleden
src e2fe23ddab Added hardware accelerated support for palettized textures 11 maanden geleden
test 7dcc09986d Test changing the palette for a single texture 11 maanden geleden
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.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 jaren geleden
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 3 jaren geleden
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 2 jaren geleden
.gitignore 2f5bc17ea6 Fix support for Windows XP and up (#13904) 1 jaar geleden
.wikiheaders-options af74b1fe84 wikiheaders: Generate a current list of supported environment variables. 1 jaar geleden
Android.mk e022c60d3a android: Remove SDL3-static from Android.mk 11 maanden geleden
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CMakeLists.txt d86e0db683 always link to GameController on iOS and related Apple platforms 11 maanden geleden
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 jaar geleden
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README.md 5f4696ce63 Updating documentation for the 3.2.0 release 1 jaar geleden
WhatsNew.txt fe9bdcf508 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 1 jaar geleden

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)