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Ryan C. Gordon e9c2e9bfc3 SDL_iostream.h: Clarified thread-safety docs. 8 mēneši atpakaļ
.github 6e422e5ff2 Update NDK version to 28 (#13729) 9 mēneši atpakaļ
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android-project 26d6352500 Fixed bug #13794: prevent to use the onBackPressed callback API that is enabled on API36 8 mēneši atpakaļ
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examples b795762b62 Small fix for snake example (#13790) 8 mēneši atpakaļ
include e9c2e9bfc3 SDL_iostream.h: Clarified thread-safety docs. 8 mēneši atpakaļ
src 625a8335b5 Don't compile helper function when building without audio/video/joystick support 8 mēneši atpakaļ
test 285df94623 Renamed SDL_GPURenderStateDesc to SDL_GPURenderStateCreateInfo for consistency with GPU API conventions 8 mēneši atpakaļ
wayland-protocols b9ab8cf03d wayland: Add support for the key repeat event (seat v10) 10 mēneši atpakaļ
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.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 gadi atpakaļ
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Android.mk 6981522cd6 Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 9 mēneši atpakaļ
BUGS.txt b08d045811 Added a Discord link to BUGS.txt 1 gadu atpakaļ
CMakeLists.txt 98bed62259 cmake: fall back to -Wconversion if -Wfloat-conversion isn't available 8 mēneši atpakaļ
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 gadu atpakaļ
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LICENSE.txt f2074d7af3 Updated copyright for 2025 1 gadu atpakaļ
README.md 5f4696ce63 Updating documentation for the 3.2.0 release 1 gadu atpakaļ
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)