تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Sam Lantinga f7cb5a8814 Metal texture format ordering cleanup 4 روز پیش
  Sam Lantinga 33b4a9d915 Added floating point versions of cliprect and viewport render functions 5 روز پیش
  Ryan C. Gordon b290793b78 stdinc: On Windows, uppercase the system environment table's var names. 2 ماه پیش
  Sam Lantinga 5b02b2217c Added SDL_PROP_WINDOW_CREATE_WIN32_STYLE_EX_NUMBER 5 روز پیش
  eleir9268 e23869d99b QNX: ALSA audio support. (#16304) 5 روز پیش
  eleir9268 31cd707935 QNX: Fix EGL surface creation/destruction bugs. (#16310) 5 روز پیش
  Sam Lantinga dc7ad197c8 Vulkan YUV texture support cleanup 5 روز پیش
  eleir9268 23b9968037 QNX: Use the common EGL code. (#16303) 5 روز پیش
  Sam Lantinga 26b37f5d1c Perform Vulkan YUV color conversion explicitly in shaders 6 روز پیش
  Sam Lantinga 81880c9d12 testyuv: allow upper case pixel formats on the command line 6 روز پیش
  Sam Lantinga 7a0356155a Use the texture colorspace instead of the buffer parameters on Android 6 روز پیش
  Frank Praznik c72fbe7d89 x11: Update all device info on XI_DeviceChanged 1 هفته پیش
  Frank Praznik 4d9cd86775 x11: Move the xinput2 device info to the xinput2 source file 1 هفته پیش
  Sylvain 73cd5b2bbb Android: only register java HIDAPI methods if SDL_HIDAPI is enabled 1 هفته پیش
  Brad Smith 5723590ffc fs: Follow up to the initial getexecpath() support 1 هفته پیش
  Sam Lantinga ea3963f01a Try to just recreate the surface and swap chain when being restored on Android 1 هفته پیش
  Sam Lantinga 0cb26f9f6d Only draw if state was set successfully in the Vulkan renderer 1 هفته پیش
  Sam Lantinga 0aa28e2629 Fixed using the wrong format when using a render target on Vulkan 1 هفته پیش
  Sam Lantinga 0628d5c603 Fixed Vulkan validation error when creating a swapchain on Android 1 هفته پیش
  Sam Lantinga 5e2f8adce9 Don't try to save and restore EGL context on Vulkan windows on Android 1 هفته پیش
  Sam Lantinga 982333a48d Added support for using Android hardware buffers with the Vulkan renderer 1 هفته پیش
  Sam Lantinga 4b40cff5d4 Cache the Vulkan YUV conversion pipeline 1 هفته پیش
  Ryan C. Gordon 68655e9772 kmsdrm: Instead of demanding ARGB8888, try to find a supported surface format. 1 هفته پیش
  Anders Jenbo 015489c672 Probe joystick directly 1 هفته پیش
  Anonymous Maarten 321801ac08 check_stdlib_usage: add --no-exclude and check printf 1 هفته پیش
  Anonymous Maarten d61bdd3324 Use SDL_snprintf instead of snprintf 1 هفته پیش
  Anonymous Maarten 3a3ebba89c haiku: Don't print screen dimensions when going full screen 1 هفته پیش
  Anonymous Maarten a50e8a6985 Remove debug print utility functions 1 هفته پیش
  Anonymous Maarten 667eeb1a7e Use SDL_wcslen in vendored gameinput.cpp 1 هفته پیش
  Anonymous Maarten bfd81a0da4 Replace debug printf's with SDL_Log 1 هفته پیش